ADFLYIntelligent Marketing
Customer Cases/Hypergryph
Gaming🏆 CFS2026 AI Innovation Application Pioneer Award

Hypergryph's Arknights: Localized Creative Marketing in Europe and North America

Localized creative and community operations rebuilt awareness of anime tower defense among Western players, reactivating existing users while acquiring new ones.

Client

Hypergryph

Industry

Gaming

Region

North America, Europe

Year

2025

Hypergryph's Arknights: Localized Creative Marketing in Europe and North America

2.4x

ROI increase

150%

CTR increase

30%

Brand search growth

CASE STUDY

Project Review

01

Background

Anime is a niche category in Europe and North America, with high acquisition costs and short creative lifecycles. The client wanted an efficient wave of acquisition and reactivation around a version update.

02

Challenge

Western players are divided in their acceptance of Japanese art styles, so directly translated creatives delivered only modest conversion.

  • Cultural and aesthetic differences weakened creative communication
  • Version milestones created a high volume of creative demand
  • Reactivation and acquisition required different conversion paths
03

Solution

AI-assisted generation and local creative refinement formed the core workflow, producing character-led and story-led assets for Western audiences.

  • AI generated creative scripts at scale while local artists handled adaptation
  • TikTok challenges and long-form YouTube video covered different decision paths
  • Community UGC became a secondary source for creative distribution
04

Result

New and reactivated users both exceeded expectations during the update window, while creative reuse increased by 60%.